Retro Escape the Game!

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Retro Style Puzzle-Stategy Game

View the Project on GitHub tbscode/RetroEscape

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Using:

Completed features:

Open-Source Graphic Providers (thanks to):

Devlog:

Base engine is done; all graphics are place holders or Public domain.

January

Remade graphics. Retro Escape on a Pixel (img down-scaled to decrease size)

December

Fixed lots of bugs. Finished most transitions (swipe gestures).

November

Main Menu and Pack Select added: All base Navigation’s and transitions animations are done. Retro Escape on a Pixel 2

September

Android compatibility

New Features include: Touchpad, full navigation, navigation animations and Kotlin code improvements. Retro Escape on a Pixel 2

Added mutable Tiles

Tiles are now connectable! Tiles Settings

October

Tile Settings Editor Added

A tiles settings can now be manipulated using a simple tile dependent UI. Tiles Settings

Configured all Tiles

All tiles (except for the checkpoint) are fully implemented and working. Working Items

Added Portal Tile

Teleport anywhere on the map using this tile. Teleport

UI advances and test-playing

Now a map can be played directly from the editor. Also item views and counters have been added.

Insta Play

Message handling implemented

Created a animated message dialog and am message dialog queue which is handled by the game map.

Dialog

Intents up and running.

Share your self build level over a messenger application for all your friends to play!

Android Intents

September

Functional Level Editor Done

All payers will be able to design and share their own maps.

Level Builder

Basic Game Play Finished

Collision detection and tile interactions are implemented. Next Up: Configuring the Parts.

Play Screen